Traced (10): what you do to your steps when you’re
trying to figure out how the hell you got where you are.
Twigs (10): fodder, easily broken kindling that cracks
underfoot.
Visitor (20): the only person who can delay an
argument
Approval (19): The thing that people vehemently deny
wanting or needing, and being the purveyor of it gives one unlimited power.
Linger (9): What anger tends to do when it isn’t
validated
Heart (18): Something you will be both damned and
praised for using.
Dimes (9) (turned Visitor into Visitors for +11): the
part of change that is stolen from someone without much thought or knowledge.
Honor (10): The opposite of nickel and diming.
Jewelry (40): Things guilty men buy with money they
don’t actually have.
Shamed (24): How enablers feel.
Fallen (11): The only thing I’ve done with too much
gusto.
Confide (17): What you do when you want everyone to
know you’re fucked up.
Fibber (15): What you are when you want everyone to
think you’re normal.
Quits (14): The enabler’s last remedy. It always come
before the addict’s.
Coaxing (on a double word score 38): What the addict
does when the enabler quits.
Nobody ever wins. We just keep playing until there’s
nothing left in the bag.
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